I would have only played Bioshock once on normal difficulty, and maybe once on easy just to see the second ending. Since I had that platinum trophy to shoot for, i tried survivor difficulty, and i am really glad i did. That is the way to play the game because you have to play smart, but i wouldn't have gotten that experience if i hadn't had that trophy urging me on.
Other games can prompt you into trying new tactics or weapons by offering trophies (e.g. getting x number of kill...
XBL gives you news for free, but makes you pay for online gaming.
PSN gives you online gaming for free, but makes you pay for news.
Six of one, half dozen of the other.
Nathan Fillion as Drake and Jewel Staite (Kaylee on firefly) as Elena.
Nathan Fillion as Nathan Drake and Jewel Staite (who played Kaylee on firefly) as Elena Fisher.
Nolan North would, of course, be a great Drake, but he just doesn't look enough like him. I feel bad wishing for someone else to take the role from him, but i like Fillion. Emily Rose would probably be good as Elena though.
It makes much more sense for this to have been named for the word that relates to birth (as in a "rebirth" like the article states). Microsoft then changed the pronunciation from "NAY-tul" to nuh-TALL" to make it sound cool.
I think your right. I think MS bought this company in order to shut out the competition from having access to this tech.
The video in the link below shows that Sony had been looking at this company's technology five years ago.
http://n4g.com/events_e3200...
Yes, the PSEye CAN do full body tracking, but what i meant was that it can't do the 3D tracking. It could detect your fingers moving if the running software was looking for it, but it is not going to be able to tell if your finger is moving toward or away from the screen, just that your finger is changing size. It detects motion in 2D space only, the motion controller is tracked in 3D by measuring its "apparent size."
It did go both ways. Hypocrites on both sides.
You can, at a couple spots, switch out your sidearm, but the one you start with is awesome, so why would you want to?
As far as if you want to switch the pistol with a long gun, that wouldn't make much sense for a realism based game like this (yeah, realism based despite being sci-fi). Real soldiers carry a sidearm and a rifle and only specialized soldiers carry something else in addition to that.
I think it misses the point to say that the Helghast (or the ISA) are the good guys. I think the story makes it so that both sides have been wronged and both sides have done wrong. I also really, REALLY doubt that Visari would be in KZ3.
The PSEye can be set to track body movement and head movement, but it can't do the 3d tracking like Natal does. It should be able to combine the motion controller with some EyeToy like functionality (plus some), though. Not to mention much of what Natal does can be done with a 2d camera.
That's how it tracks up to four of them. Color changes can also be used as an indicator of sorts (in the demo it turns red to shoot a fireball).
http://n4g.com/events_e3200...
In 2004 Dr. Richard Marks, the inventor of the EyeToy and PS3 motion control system, spoke at Stanford. Toward the end of this video, he talks about how they had been working with the z-camera technology (the same tech behind Project Natal) invented by 3DV (the company that is rumored to have been purchased by Microsoft a few months ago) and how he thinks it is the next st...
If it were doing that you can bet Sony would have made a point of saying that the tech is in there. When he knelt down, the camera detected the CONTROLLERS moving down and the "game" then knew to make the character kneel.
I expect Killzone 3 started concept stage stuff even before KZ2 was finished. They probably finished KZ2, took a week off, then started full production on KZ3.
Anyone remember the gamecube game that was ACTUALLY titled "Tube Slider"?
So, Sony had already been working with this z-camera five years ago, and Dr. Marks seemed to think that that was the future, but it never materialized from them? It seemed to be working well, even on PS2 hardware, in fact, it seemed to be working better on PS2 than it has been shown on the 360. What happened? It seems clear that Microsoft bought that 3DV company to take access of the tech away from Sony, but i wonder if Sony was working on a combination of the two technologies. That butte...
So Sony had access to this tech a few years ago, before Nintendo's Wii created the "casual gamer" and, seeing it from the perspective of what is now called "hard-core gamers," they decided it's not good enough. After the success of the Wii, Microsoft approached this same tech specifically from the direction of the casual gamer and said "Well, it's good enough for THAT, plus it brings in a bunch of other possibilities." I also think that Microsoft has more of a ...
Doesn't mean "coming out this year" or anything. It is good news, but don't get too worked up about it.
Guaranteed that one of those 15, though, is Killzone 3. Can't wait.
I meant Qore. While XBL makes you pay for gameplay and lets you have some Qore-like content for free, PSN doees it the other way around. I, personally, prefer getting gameplay for free.